iscottnoidea [Admin]

Last Activity
Tue, Jun 25, 2019 8:25 AM
Posts Made
This user has made 59 posts.

Recent Posts



Posted 3 months ago

 We've kept the difficulties the same as they were, as is the same with most things, to respect the original. 





Posted 3 months ago

 I've passed the suggestion on.





Posted 3 months ago

 Will pass the suggestion on to the team.





Posted 3 months ago

 The maps are remaining the same size, although there may be a few changes to spawn locations to accommodate the numbers, the maps themselves have not been changed.



Posted 3 months ago

There is no collectors edition planned so far, if there is any plan for this in the future we'll make an announcement across all channels to let people know.



Posted 3 months ago

 As it's a remaster, the gameplay experience wont be changed as it wouldn't be respectful to the original. That means we won't be making any changes to the way it is played, although there are a bunch of things that improve the experience which are mentioned in the FAQ.

We're also holding on to some extra surprises that we'll reveal as we get closer to release, so keep your eyes on our channels for those! 



Posted 4 months ago

We have no plans for the original Sniper Elite right now, but this doesn't mean it wont be something that happens in the future. 




Posted 4 months ago - edited 4 months ago by iscottnoidea

 To make way for the new Sniper Elite series forum, we've decided to Archive the Sniper Elite 4 forum here:

If you wish to see any of your old content, it will remain there. Please have any new discussions regarding Sniper Elite 4 here. 




Posted 4 months ago

We’re delighted to reveal that we are currently working on four Sniper Elite projects.

We also have a chance for you to win a Nintendo Switch by signing up the the Rebellion Newsletter at

T's & C's

Sniper Elite V2 Remastered

It’s time to return to 1945 Berlin.

Sniper Elite V2 Remastered is coming to Nintendo Switch, PS4, XboxOne, Steam and GOG in 2019.

Reveal Trailer:

Sniper Elite 3 Ultimate Edition on Switch

Face the infamous Afrika Korps of WW2 anywhere you go.

Sniper Elite 3 Ultimate Edition is coming to the Nintendo Switch in 2019.

Sniper Elite game for VR devices

We are working with our friends at Just Add Water to create a standalone VR game for Sniper Elite

Look out for more information about this later this year.

Sequel to Sniper Elite 4 confirmed

And finally, we are pleased to confirm that a sequel to Sniper Elite 4 is being worked on.

Watch the full Sniper Elite Developer Update here: 

We're sure you guys have lots of questions about the above games, and we'll try to answer as many as we can, but please be aware that for now there are some things we can't answer. When information is available we'll let you know, and it will also be available via the Rebellion Newsletter and

Don't forget, you can be in with a chance to win a Nintendo Switch, by signing up to the Rebellion Newsletter at 

T's & C's




Posted 4 months ago - edited 4 months ago by iscottnoidea

 Will there be an upgrade for those who already own Sniper Elite V2?

If you already own Sniper Elite V2 on Steam then yes there will be an upgrade discount in the future. Keep an eye on for info. Unfortunately we won’t be providing this discount on other platforms, however as mentioned under “What’s new in Sniper Elite V2 Remastered?” above, there are a large number of improvements from the original that make the remaster a much greater experience.

Is Sniper Elite V2 Remastered Xbox One X enhanced?

Yes, the game is enhanced for the Xbox One X. Sniper Elite V2 Remastered offers 4K resolution at 30 FPS or a scaled down version that runs at full 60 FPS. 

Is Sniper Elite V2 Remastered PS4 Pro enhanced?

Yes, the game is enhanced for the PS4 Pro. Sniper Elite V2 Remastered offers 4K resolution at 30 FPS or a scaled down version that runs at full 60 FPS. 

Will Sniper Elite V2 Remastered be “Xbox Play Anywhere”

This game is available on Windows/Xbox Play Anywhere.

Will Sniper Elite V2 Remastered have cross play

Cross play is available between players on Xbox and PC users who have purchased the game via the Microsoft Store. Cross play is also available between GOG and Steam players.

Is keyboard and mouse support available for Xbox?

Yes, we’ll offer full keyboard and mouse support at launch on Xbox. 

Will I be able to use my old Sniper Elite V2 saves?

No. Due to the improvements made in the games, Sniper Elite V2 saves will not be compatible with Sniper Elite V2 Remastered.

Will the DLC from Sniper Elite V2 be available?

All previously released DLC is included FREE in Sniper Elite V2 Remastered without the need of additional downloads or purchases.

If my friend owns the original Sniper Elite V2 and I have Sniper Elite V2 Remastered, can we play multiplayer together?

No, due to the substantial improvements made, Sniper Elite V2 and Sniper Elite V2 Remastered are not compatible with each other.

Does the game support dedicated servers on Steam?

Yes, Sniper Elite V2 Remastered supports dedicated servers via a separate download that can be found in the Tools section on Steam.

I have a question that is not answered here

We have a helpful Sniper Elite community team and community on both the forum here and Discord, where most questions can be answered.

Rebellion Discord: 

How can I find out more information about what is coming?

To ensure you do not miss any upcoming and breaking news, be sure to sign up to our Sniper Elite newsletter, and follow our social channels.

Newsletter Signup: 




Posted 4 months ago - edited 2 months ago by iscottnoidea

 Why did we remaster Sniper Elite V2?

Rebellion are lucky to have a passionate community of Sniper Elite V2 fans that we really wanted to give an opportunity to relive their experiences on the latest systems, with enhanced visuals and new features. We also wanted to bring Sniper Elite V2 Remastered to an audience of people who may not have had the chance to play the original Sniper Elite V2 on the previous platforms.

What’s new in Sniper Elite V2 Remastered?

Sniper Elite V2 Remastered offers stunningly enhanced graphics, new playable characters, expanded multiplayer, a brand new photo mode and much more, making it the definitive version of Sniper Elite V2. For more info on all the announced details, head to

When will Sniper Elite V2 Remastered be released?

14th May 2019

Will a pre-order be available?

Yes, a pre-order is available on the following stores:

Steam (10% off or if upgrading from the original Sniper Elite V2 the remaster will cost $9.99, £6.99, €9,99 *other currencies can be found via the Steam store)

-          GOG (10% off)

-          PS4 Europe (10% off for PlayStation Plus subscribers)

-          PS4 NA (10% off)

-          Nintendo Switch (10% off) 

-          Xbox (10% off) 

-          Microsoft Store (10% off) 

Pre-orders for boxed editions are now live at select retailers across Europe, North America and some other regions


* The Xbox/Microsoft PC store editions are “Cross Play” – Meaning it can be purchased on one, but played on both using the same account.

All information on discounts, locations and platforms can be found here

Will there be a pre-load?

No, there will not be a pre-load.

What platforms will Sniper Elite V2 Remastered be available on?

Sniper Elite V2 Remastered will be available on:

-          Nintendo Switch

-          Xbox One, Xbox One S, Xbox One X

-          Playstation 4, PlayStation 4 Pro

-          PC via Steam, GOG and the Microsoft Store

Will there be a physical (disc/cartridge) version of the game?

Yes, there will be physical copies available for the following platforms.

-          PlayStation 4

-          Xbox One

-          Switch

Physical copies will be distributed to retailers in the following regions:

North America, UK, Germany, Australia, Benelux Territories, France, Germany, Italy, Poland, Russia, Saudi Arabia, Scandinavia, Spain.



Posted 4 months ago


We believe all players should feel welcome, comfortable and be able to have a good experience. To help with this, we ask you all to please avoid any of the below:

-          Offensive or threatening behaviour to groups or a specific person

-          Hate posting or discrimination of any kind (Racism, sexism, etc..)

-          Linking pirated or illegal content, hacks/cheats exploits or virus softwares

-          Public shaming, instead please report any concerns to staff

-          Pornographic content of any form (avatars, links, mentions)

-          Impersonating staff

-          Spamming repeat content, in multiple areas

-          Posting of or requesting personal information about yourself or others

-          Multiple accounts for the purpose of avoiding a ban, suspension or promoting your own content

Doing any of the above may result in the removal of the content posted, a warning or suspension/ban against your account. To resolve any disputes about a ban or suspension, please contact us at



-          Please keep feedback constructive and civil, complaints with no proposed solution or consideration aren’t helpful to a developer and could lead to solutions that are not wanted.

-          Before asking questions, it’s best to do a quick search for first in case the topic or solution already exists

-          Avoid use of full capitals in posts, some people see this as shouting and may take it as aggression



Posted 10 months ago

 Hey JustPayne,

Some of the solutions here might help if you're on PC.

We're talking with Steam currently to try and solve some issues like this :)



Posted 10 months ago

 Hey Patriot, 

The multiplayer will depend on the internet of the players as it will be P2P, and hosted by the game host.

Hope this helps :)



Posted 1 year ago - edited 1 year ago by iscottnoidea

Maps and Assets

- Fixed bushes clipping into trees/rocks on all variants of Dunes map.

- Updated with current Pluto crystal props as used on Missions 2-4.

- Cleaned up some nonsense in ibtele.odf, hidden at bottom.

- Updated Mire Rockslide to fully block pathway.

- Tweaked uvmapping on Core long tunnel

- Updated ‘Core’ collapsing tunnel collision to block vehicles.

- Fixed cap holes in ‘Core’ final room.

- Fixed missing Orange Dropship emissions.

- Pluto crystals adjusted to allow AI to path better.

- Fixed errors in Scion Kiln/Forge collision mesh.

- Cleaned up accidentally included ODF lines in Scavenger ODFs.

- Updated Pluto Crystals to not force align with terrain.

- Fixed inverted Normal map for ISDF Hex glass texture.

- Fixed being able to snipe ISDF Bomber.

- Fixed inconsistency in Scion Extractor ODFs.

- Fixed tiling issue in the red planet seen in Braddock.


- A fix was made to prevent multiplayer games from desyncing by keeping track of customized ODF data even when the factory unit that created it is destroyed.

- Multiplayer game list sorting is now persistent.

- Client cheat detection fixes.

- Log when a client does a reset because it broke.

- We now exclude Team 0 from scoring in multiplayer game modes so neutral props don't count as score.

- MPInstant: Scrap cheat cleaned up and is now fully independent of TPS. Meaning this now works at the same speed it did in 1.3.terrain.

- Made performance improvements to resyncs in multiplayer.


- Players who do not have a DX11 compatible graphics card and/or a version of Windows that supports DX11 will receive a message on start.

- We now treat it as an error when no devices are found for an adapter.

- Crash logs are now written on almost all crashes.

- File IO errors will now include the error code Windows returned for the issue.

- Logging optimisations


- Lua: update to 5.2.4

- LuaMission: disable Lua io and os libraries

- LuaMission: Fixed HoppedOutOf() not returning a value.

- Fixed PreOrdnanceHit not triggering on terrain owning objects.

- Added InitialPitch and InitialYaw to new QuakeBlastClass of explosion.

- Terrain: reimplement SetActiveLayers - use an "active layers" shader constant - remove unused map cluster alpha mask. This is a fix for Texture Layers "hide other layers" feature in the map editor.

- Terrain: fix GetIntersection for mixed heightfield and collision mesh. This fixed some Map Editor mouse cursor inconsistencies when moving over objects with Terrain painting tools.