Rebellion

iscottnoidea [Admin]

Last Activity
Tue, Apr 16, 2019 8:54 AM
Posts Made
This user has made 40 posts.

Recent Posts

iscottnoidea

Administrator

Posted 1 week ago

 Yep, this is true :) 

iscottnoidea

Administrator

Posted 1 week ago

 What features does the Nintendo Switch version support? 

• Local Wireless Multiplayer 

• Motion Controls 

• Pro Controller Support 

• HD Rumble

iscottnoidea

Administrator

Posted 2 weeks ago

 The Swastika isn’t present on any of the German soldier’s uniforms, and isn’t shown elsewhere. Meaning that this game should be playable multiplayer, across all regions if desired (Including Germany). 

iscottnoidea

Administrator

Posted 2 weeks ago

 Hey Lee,


You don't need to pay for PlayStation Plus to download DLC, you can still browse and purchase from the store by just being connected to the internet. You can also disconnect after acquiring any DLC, as long as DLC isn't based around online playability. 


Hope this helps :) 

iscottnoidea

Administrator

Posted 2 weeks ago

Hey Shambo, glad you like the game :) 


Sorry for the late response, I've been at PAX then had a holiday so I'm just catching up. 


 -Will the Switch version of V2 Remastered (and Sniper Elite 3) have a physical release as well?
Keep your eyes on our social platforms or newsletter for news on this. You'll hear it there first if we have any physical copies of the game. 

-Will the game(s) support gyro/motion - aiming?

Yes!

-Is there an estimated price range already?

We haven't announced a price range yet. Again, keep your eyes on social and the newsletter for any updates. 

-Will the game(s) support local co-op, split-screen and/or wireless?

Split screen is not available on Switch, however the local wireless and internet play is available for co-op.

- Will the Switch's built-in video capture feature be supported?

Yes!


Cheers,


Scott

iscottnoidea

Administrator

Posted 2 weeks ago - edited 2 weeks ago by iscottnoidea

 Unfortunately there is no HDR support for PC as of yet, I will raise it with the team though to see why. 

Edit: After asking about this, I was told that at the time of implementation, HDR on PC didn’t have a global standard and the amount of PC games supporting HDR was small, so it wasn’t included in the spec.

iscottnoidea

Administrator

Posted 2 weeks ago

There isn't a shooting range in SEV2, sorry. 

Good suggestion for future games though :) 

iscottnoidea

Administrator

Posted 2 weeks ago

 The gameplay style is not being changed from the original. The reason for this is that the game is a remaster, meaning we want to keep the game as close to the original as possible in terms of gameplay style as that's out intention of our remasters.

There are a bunch of additions and updates to the game, but none of these should affect the style of play.

Hope this helps :)

iscottnoidea

Administrator

Posted 1 month ago

 The animations from the original haven't been changed. Also since the game is a remaster and we're keeping the play-style as truthful to the original as possible, we've kept the same difficulty modes as the original and have not changed the play-style to be more like that of 4. 

Cheers,

Scott

 

iscottnoidea

Administrator

Posted 1 month ago

 Only checkpoints are available, like in the original. 


We also haven't added any swastikas into the game as we're respecting the original content, visually it will just be improved. We don't feel adding swastikas into the game adds any benefit or improves the gameplay. 


Cheers,


Scott

iscottnoidea

Administrator

Posted 1 month ago

 As this is a remaster, we're being as respectful to the play-style of the original as possible, so no play-style changes have been made, which answers 2, 3 and 4. The only change to multiplayer is the difference in numbers of people who can play now. 

Unfortunately there are no new maps in multiplayer, although there is still a large number of improvements to the game and we have some extra content announcements to come in the future. 

iscottnoidea

Administrator

Posted 1 month ago

 We've kept the difficulties the same as they were, as is the same with most things, to respect the original. 

Cheers,

Scott

iscottnoidea

Administrator

Posted 1 month ago

 I've passed the suggestion on.

Cheers,

Scott

iscottnoidea

Administrator

Posted 1 month ago

 Will pass the suggestion on to the team.


Cheers,

Scott

iscottnoidea

Administrator

Posted 1 month ago

 The maps are remaining the same size, although there may be a few changes to spawn locations to accommodate the numbers, the maps themselves have not been changed.