Rebellion

Messias

Last Activity
Thu, Feb 9, 2017 1:08 PM
Posts Made
This user has made 36 posts.

Recent Posts

Posted 2 years ago

 it is ok if they got the game early.

all of them are PS4 users, strange.

Posted 2 years ago

last night i was playing SE3 on xb1,
the HOST got killed and was transferred to my team, he immediately ended the game  and we had to restart all over again. will SE4 have some kind of penalty for hosts that end the game prematurely?

a good way to avoid this would be... if he ends the game prematurely, the game stops for a few minutes, the game picks a new host (migrates game ), and the former host gets kicked out and we continue playing on.


Messias
+1

Posted 2 years ago

yea it sucks. if you have a big secondary weapon it will  sticks up over the cover. (Panzerschreck, Thompson)
but i have seen many people use a small secondary weapon (BÅ‚yskawica) so it wont stick up over cover.
also the ghillie suit gives away your position, it is like having a little tree on your head. lol.

Posted 2 years ago

 it is too early in USA.
at that time we are working or at school. no chance to win prices for us :(



Messias
+1

Posted 3 years ago - edited 3 years ago by Messias

i think they are gonna release something like a demo in the future.
at least that is the information that i received on a email reply from rebellion.

who knows if it is true but this is the reply that i got.

"Something will be announced in the near future so that players can access the game before the actual release :)"

the viaduct level would be great.

Posted 3 years ago

 yes there will be!!

Posted 3 years ago

 standard is 59.99 USD and deluxe is 89.99 USD


the deluxe version includes a season pass, so you get all the future DLCs.

Posted 3 years ago

wooo!!!!
 is there going to be a discount if you buy both the xbox 1 version and the pc version?

Posted 3 years ago - edited 3 years ago by Messias

campaing and multiplayer suggestion.

1) many times people complain that they headshoted somebody but nothing happens, they don't die. so the bullet must be hitting somewhere else.
so i thought about this feature that displays the following information... 
when it is not a fatal shot, it should display which part of the body the bullet hit him. (arm, hand, feet, etc.)
this information will clear the confusion that we get when we see that it is a clear headshot.
when they get tagged, the tagged information should display how much health they have left.


so that was my original idea lol.


2) but i have been playing battlefield 1 open beta on xbox1. and i like this feature from them that i believe should be added to SE4. when you shoot at somebody and bullet doesn't kill him a text displays "Enemy hit 12'"
i think that is how much health they have left.

so i think any of the 2 should be added to SE4. i prefer the second one, because it lets you know 2 things.
enemy has been hit, and how much health they have left without been tagged.

no more, hey man i just headshot you and you dont die!
or the other one i hear, i just emptied the full clip and you didnt die.
and he asks the other guy, how much health u have?
it will resolve those problems. thanks.

Posted 3 years ago

 a lot of times people try to kick a steam cheater and always the kick system fails.

i think he has some kind of antikick hack that is why we can never kick him out.
this could be easily fixed is the kick feature is handled by the server instead of game client.
he goes by the name of TOM and voting system always fails.


Messias
+1

Posted 3 years ago

 i was checking the gamescom videos https://www.youtube.com/watch?v=9ltC1oCwjfc
on  minute 4:16 he is trying to headshot the soldier bellow him but he can't because the soldier is bellow him.

is it possible to add support for this? , in real life it shouldn't hard to aim down and up

yesterday i was playing multiplayer sniper elite 3 (AIRSTRIP MAP) and there was someone above me, but i couldn't kill him because game doesn't allow it. aiming angle is 45 degrees for DOWN  and 135 degrees for UP .

what does the developers think about this.



Posted 3 years ago

 what would be very useful is to be able to set the enemies at the exact mileage we want . if i want to practice 100 m headshot and remember what is the notch on the crosshair for it , this thing would be really good . a straight line , me and target without some elevation or descent ...

 that would be great.

Posted 3 years ago

 so you kill someone and after 1 or 2 seconds you die because of a s-mine.
mine remains active when enemy dies for around 2 seconds.

is this going to change in SE4? 
once you kill someone mine should disappear and not remain active.



Posted 3 years ago

 can the se4 developers add some kind of shooting range but a better shooting range than SE3?

instead of shooting at big square targets why not load any SE4 map and have an option to add sniper bots (similar to survival) but they just try to hide (they dont shoot back at you) so i can practice over and over long shots with gravity and wind ON.

on survival  the BOTS  always try to kill you, so they get near to you so it is not good for long shooting practice.

could be a nice feature to have on the future game.


Posted 3 years ago

 yeah console support sucks.
i play on both platforms (xbox 1 and steam) and the console MP options sucks compared to steam.
the bad thing about steam is that every server use CADET mode options (no gravity, and no wind), and the server admins are kids and they just kick you out or block you from their server if you start to kill them, specially if you are low level.