Posted 3 years ago
PSVR player, here. After a few hours of play, I love the game. It's the first (after trying many) PSVR game that I can sink some significant time into. Most games are like tech demos or VR Experiences.
However, I have some serious gripes with BZ.
1.) The turning speed in tanks is far too low. These are hover tanks, they turn like a WWII tank would. At the very least, the Light Tank should be able to turn much faster than the Heavy Tank. In my opinion, turning speed should be directly linked to controller sensitivity settings like in most FPS games (which don't exist right now).
2.) The difference between the Heavy Tank and Light Tank are not significant enough. The Heavy Tank has so many more weapon slots, why would you choose the Light Tank? The Light Tank should be able to boost without affecting its shields. Something to make it worthwhile, something to make it stand apart and feel vastly different from the Heavy or Medium Tanks.
3.) This is a problem without a suggested solution. Collision mechanics with the environment and co-op players is extremely aggravating. For example, when there is an incline, the smallest little edge of the slope stops you dead in your tracks, then you try to back up and your teammate is right behind you while you're getting blasted by a bunch of enemies. So many swear words.
I love the game! But there are a few things that could be changed to make it a lot more enjoyable and fluid feeling.
I hope to hear other's opinions, other complaints, suggestions, or tips.