Posted 2 years ago
When looking around, the motion is strange - it kinda reminded me of the DK1. It's like the game is trying to apply acceleration the same way that trackIR allows you to "look around" while still facing "forward" physically. I got VR legs, so it wasn't bad, but it is absolutely there - I wouldn't pass this to anyone. It was REALLY bad before centering view the first time, upon starting the game. As if, when looking up/down, the entire world was turning the opposite way - fast.
Additionally, because it seems to be trying to make sure I face forward, there is a disturbing clip/render frame that keeps me from looking all around. As if I'm watching a large, curved tv up close. At the edges, there is a random "ring" of pixels formed around the virtual "screen". There needs to be an entire cockpit.
The only way to avoid these is to simply not look around. :-(