Rebellion

Beldeth [Admin]

Last Activity
Fri, Dec 1, 2017 12:31 PM
Posts Made
This user has made 270 posts.

Recent Posts

Beldeth

Administrator

+1

Posted 8 months ago

 Glad you guys got this resolved.

Beldeth

Administrator

Posted 8 months ago

 Hey gfbrewer. Id suggest uninstalling the DLC and redownloading it.

Beldeth

Administrator

Posted 8 months ago

 Glad you managed to work out what was causing the problem.

Beldeth

Administrator

Posted 8 months ago

 Hey,

You should have received an email with the link to the private forum.

Thanks.

Beldeth

Administrator

Posted 8 months ago

This post has been removed.

Beldeth

Administrator

Posted 8 months ago

 Hey,

We now have anti camp/action features built into Elimination. You should no longer get stalemates where you cannot find each other.

Beldeth

Administrator

Posted 8 months ago

 Hey Badrobot.

I believe you have already contacted us through support. We will investigate from there.

Beldeth

Administrator

+1

Posted 8 months ago

Dear Xbox Snipers. 

We've just noticed that, due to a technical error, a very few Xbox One owners have been given an old version of Deathstorm 2!

Users will need quit, reinstall the latest version and delete old Deathstorm Pt 2 saves. We're very sorry for any inconvenience caused.

If you have any issues relating to this, please don't hesitate to contact our Support team: http://www.rebellion.co.uk/support

It is easy to spot if you have the old version.

  • Go into the Sniper 4 game, and click options, select “Manage Game” :
  • Old version is 3.1GB, and is still called “DeathStorm1- Inception” 
  • New version should be 2.9GB and is called “DeathStorm2 – Infiltration”.

Beldeth

Administrator

+2

Posted 8 months ago

DEATHSTORM PART 2: INFILTRATION

The second chapter and mission in the new three-part campaign for Sniper Elite 4 for 1-2 players.

Agent Karl Fairburne has recovered the ‘Deathstorm’ package – canisters full of deadly plutonium particles. Now he’s been dispatched to the Fascist-occupied north of Italy to find out what the Nazis are planning for their new weapon. The beautiful medieval town of Niroli, now a regional centre for the Nazi propaganda machine and garrisoned with a strong Italian force, holds the key to Deathstorm.

The new SNIPER ELITE®4 content doesn't end there; The URBAN ASSAULT EXPANSION PACK also arrives on April 25th packed with 8 urban-themed rifle skins, male and female ghillie characters and 3 iconic new weapons: the Winchester, Sten and Walther PPK.

FREE CONTENT

In addition, Rebellion have released a

HUGE FREE UPDATE FOR ALL PLAYERS

packed with new content and gameplay tweaks (see patch notes here:).

A free new map, “Urban”, works across Survival mode and all competitive multiplayer modes, including a returning favourite – Capture the Flag!

Stay tuned for more updates in late Spring and Summer as Sniper Elite 4 continues to deliver fans a compelling flow of free and paid post-launch content.

PATCH 1.3.0

General

  • Adjusted stats for Swedish Mauser Rifle.
  • Camera improvements for Panzerfaust.

Singleplayer

  • The second chapter in DEATHSTORM is now live!
  • New weapon - The Prototype Neunfaust (Deathstorm 2 Only)
  • New enemy type - The Valkyrie (Deathstorm 2 Only)
  • AI equipped with shotguns attempt to close more aggressively.
  • Environment tags are no longer available in “Authentic” difficulty.

Multiplayer

  • New game mode added – Capture the Flag
  • New map added – URBAN (multiplayer and survival)
  • Prone players will no longer collide with one another (to prevent an exploit [*]where players could escape map boundaries)
  • Added anti cheat measures for all MP maps.
  • Last Man Standing game mode now pings players on the map if it detects too much inactivity.

Bug Fixes

  • Fix for “No Manual Reloading” Challenge on Mission 8
  • Various environment bug fixes for Campaign and Multiplayer levels
  • Combat Finesse and Ammo Abundance now affect overall custom difficulty and long shot difficulty correctly updates.
  • Aim reticule will now turn red if the only thing blocking the shot is foliage.
  • Fixed quick-scope exploits.
  • Fix auto-fire-on-load issue with saves during chambering. Various other weapon interactions also fixed.
  • “All Clear” notification now appears only when all AI are no longer alert, meaning co-op players will not see it if their partner is still in combat.
  • Fix for AI having no weapon.
  • Fix for birds landing in mid air.
  • Fix issue with wide-field-of-view bullet-cams when in ultra-widescreen resolutions.
  • Improve handling of corrupt profiles.
  • Fix subtitle scaling for eyefinity.
  • Dropped player weapons now retain the correct quantity and type of ammo.
  • Killing other players no longer provides score in Survival.


Beldeth

Administrator

Posted 8 months ago

 Thank you for the feedback. Really useful. 

Beldeth

Administrator

Posted 8 months ago

 Thank you Colonel.

Got the report!

Beldeth

Administrator

+1

Posted 8 months ago

 Thanks guys. Will chase this up with the devs when we are all back in the office tomorrow.

Beldeth

Administrator

Posted 8 months ago

 Thanks. Noted and changed.

Beldeth

Administrator

Posted 8 months ago

 Thanks for hosting.

We were a little busy yesterday but will try and join some today!

Beldeth

Administrator

Posted 8 months ago

 At the moment we do not have any spare keys for the beta. Will let you know if we manage to open up any more though.