Rebellion

Judge_Moist [Moderator]

Last Activity
Mon, Nov 13, 2017 12:31 PM
Posts Made
This user has made 83 posts.

Recent Posts

Judge_Moist

Moderator

Posted 1 week ago

 At the moment, yes. Battlezone requires the use of a controller of some kind. The keyboard navigation in menus was added as an emergency backup if your controller failed for whatever reason, but there's no keyboard & mouse support in-game.

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Judge_Moist

Moderator

Posted 3 weeks ago

 Oh look! It's me!

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Judge_Moist

Moderator

Posted 3 weeks ago - edited 3 weeks ago by Judge_Moist

 The power level keeps increasing forever but ultimately, yes, there is a maximum effect that can have on the game. There's five levels of enemy (so at higher power levels you get more of the high-level enemies) and the distribution of enemies changes. At higher power levels you'll start to see more swarms, heavy tanks, etc.

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Judge_Moist

Moderator

Posted 1 month ago - edited 1 month ago by Judge_Moist

 Yep, the power level dictates what 'level' of enemies spawn. At higher levels, you'll start to see things like the red/gold/white-variant enemies (the check light tanks' underside in later levels) which are progressively tougher and more dangerous. The key to a successful run at the harder difficulty levels is to keep the power level low. Searching the maps for Power Relay buildings (hacking the Radar buildings or using the Radar Ping special ability makes this easier) and hacking them helps a lot.

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Judge_Moist

Moderator

Posted 1 month ago

 Hi guys, apologies for not replying sooner. I can't promise anything regarding the HOTAS 4 but we'll certainly look into it.

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Judge_Moist

Moderator

Posted 1 month ago

 We've tested successfully it at this end and it removes the mask successfully (which makes the screen sort of crescent-shaped when it's on - this only applies to Vive). If it's working, you should have the game running in a window with vertical black bars at the side - this is essentially the same as what you'll see in the SteamVR mirror window if it's set to single eye mode. The game won't ever run completely 'full screen' as we'd have to completely re-render the screen at a different resolution & without the HMD distortion to support that.

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Judge_Moist

Moderator

Posted 1 month ago

 Okay, thanks for the feedback. I'll check it at this end.

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Judge_Moist

Moderator

Posted 2 months ago

 Hi Daddio66 - sorry for the late reply but I believe we've already spoken on the Steam forums. As mentioned there, you can disable the black outline using the DisableHMDMask option in the GraphicsOptions.ini, usually found in C:\Users\<Username>\AppData\Local\Battlezone.

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Judge_Moist

Moderator

Posted 4 months ago

 I've checked with the team and we don't have access to any stats like that at this end. The game does collect a 'total time in missions' stat but that's held locally. I've asked if we can look into exposing it in-game somewhere so you can see how long you've been playing for - it's not exact as it won't include time spent in the menus & campaign map, but it'll be fairly close.

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Judge_Moist

Moderator

Posted 4 months ago

 I am hoping that you can tell me how many hours I have played Battlezone for PSVR? Because, I believe that I hold the world record for hours played. Another player told me that he had played 2,500 hours. I'm gonna keep playing, no matter what you say. It's obviously the best PSVR game so far. 

Thanks for the kind words! I don't think we collect any user-specific usage data, I'm afraid, but I will check to see if we can find out.

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Judge_Moist

Moderator

Posted 4 months ago

 Found it! It's one of the old pickup objects that's been placed in the level. We're not entirely sure whether it was put there deliberately or was just accidentally left in, but mystery solved!

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Judge_Moist

Moderator

Posted 4 months ago

Heh, not to worry. Sounds fine to me!


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Judge_Moist

Moderator

Posted 4 months ago

 Hah, nothing so insidious, I'm afraid! There are so many things in the game it's hard for us poor devs to keep track. Sometimes things depend on the difficulty level too, which makes it even harder to remember! Anyway, I've dug about in the data and I can confirm that it does give 1000 data when you hack it.

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Judge_Moist

Moderator

Posted 4 months ago

 I can't see the picture (broken link!) but now I really, really want to. From your description, it certainly sounds plausible. Now I'm going to be poking around in the lava all day.

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Judge_Moist

Moderator

Posted 4 months ago

 Hey Zplintz, sorry for the lack of response. Glad to hear you got the DK2 working. Head tracking isn't something we're looking at right now but we may investigate it further in the future. There's so many things we could potentially add support for (a lot of people have asked for flight stick and HOTAS support, for example) and there's only so much we can realistically do, but we'll certainly bear it in mind.

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