Rebellion

Judge_Moist [Moderator]

Last Activity
Fri, Jan 19, 2018 11:43 AM
Posts Made
This user has made 89 posts.

Recent Posts

Judge_Moist

Moderator

Posted 1 day ago

Thanks for the feedback. We are definitely planning to investigate HOTAS 4 at some point but unfortunately the PC implementation isn't that easy to port, since it relies on Direct Input and has to account for fully-customisable control schemes. 

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Judge_Moist

Moderator

Posted 1 day ago

 We'll have a look at what would be involved in getting HOTAS 4 support in but I'm afraid I can't make any promises.

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Judge_Moist

Moderator

Posted 1 week ago

 Thanks for the suggestions, I'll pass them on. The RELOAD message is rather shouty on purpose because early in testing people would sometimes get confused as to why they couldn't fire, but disabling that sort of thing should be possible.

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Judge_Moist

Moderator

Posted 1 week ago

 One tactic with the shield generators is to use the Blaster (hold down the weapon change button) to take out the rings. This has infinite ammo and lets you save your main ammo for the bigger baddies.

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Judge_Moist

Moderator

Posted 1 week ago

 Not manually, I'm afraid. The game uses whatever language the Playstation is currently set to so you can change your language in the System settings, but that will affect all games.

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Judge_Moist

Moderator

Posted 1 month ago

 Hi JKVAIO, sorry to hear you're having problems.

The game uses the Windows language setting to select the in-game language - I'm not sure why it's giving you Korean. There's currently no in-game way of changing this behaviour but you can override it by creating a shortcut to the Battlezone.exe and adding ' -language="english"' to the end of the 'target' line. You'll have to use this shortcut to launch the game otherwise it'll return to the default behaviour - apologies for the inconvenience. The launcher executable can be found here: <Oculus Install Directory>\Software\Software\rebellion-battlezone\launcher

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Judge_Moist

Moderator

Posted 2 months ago

 At the moment, yes. Battlezone requires the use of a controller of some kind. The keyboard navigation in menus was added as an emergency backup if your controller failed for whatever reason, but there's no keyboard & mouse support in-game.

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Judge_Moist

Moderator

Posted 2 months ago

 Oh look! It's me!

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Judge_Moist

Moderator

Posted 2 months ago - edited 2 months ago by Judge_Moist

 The power level keeps increasing forever but ultimately, yes, there is a maximum effect that can have on the game. There's five levels of enemy (so at higher power levels you get more of the high-level enemies) and the distribution of enemies changes. At higher power levels you'll start to see more swarms, heavy tanks, etc.

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Judge_Moist

Moderator

Posted 3 months ago - edited 3 months ago by Judge_Moist

 Yep, the power level dictates what 'level' of enemies spawn. At higher levels, you'll start to see things like the red/gold/white-variant enemies (the check light tanks' underside in later levels) which are progressively tougher and more dangerous. The key to a successful run at the harder difficulty levels is to keep the power level low. Searching the maps for Power Relay buildings (hacking the Radar buildings or using the Radar Ping special ability makes this easier) and hacking them helps a lot.

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Judge_Moist

Moderator

Posted 3 months ago

 Hi guys, apologies for not replying sooner. I can't promise anything regarding the HOTAS 4 but we'll certainly look into it.

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Judge_Moist

Moderator

Posted 3 months ago

 We've tested successfully it at this end and it removes the mask successfully (which makes the screen sort of crescent-shaped when it's on - this only applies to Vive). If it's working, you should have the game running in a window with vertical black bars at the side - this is essentially the same as what you'll see in the SteamVR mirror window if it's set to single eye mode. The game won't ever run completely 'full screen' as we'd have to completely re-render the screen at a different resolution & without the HMD distortion to support that.

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Judge_Moist

Moderator

Posted 3 months ago

 Okay, thanks for the feedback. I'll check it at this end.

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Judge_Moist

Moderator

Posted 3 months ago

 Hi Daddio66 - sorry for the late reply but I believe we've already spoken on the Steam forums. As mentioned there, you can disable the black outline using the DisableHMDMask option in the GraphicsOptions.ini, usually found in C:\Users\<Username>\AppData\Local\Battlezone.

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Judge_Moist

Moderator

Posted 5 months ago

 I've checked with the team and we don't have access to any stats like that at this end. The game does collect a 'total time in missions' stat but that's held locally. I've asked if we can look into exposing it in-game somewhere so you can see how long you've been playing for - it's not exact as it won't include time spent in the menus & campaign map, but it'll be fairly close.

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