- Fixed some crashes in multiplayer that players had reported.
- Fixed a crash when saving on a PC with Russian character set username.
- Fixed taunts crash in German multiplayer games.
- Improved French and German localization.
- Fixed some MPI resync issues.
- Fixed Editor UI overlap caused by widening it earlier.
- Multiplayer orders text is now suppressed from singleplayer games
- Fixed occasional crash in the editor.
- MPI now sorts properly in the server browser
- Adjusted Dark and Core props to better match the terrain.
- Some issues creating FPS drops during attacks have now been fixed
Modding and Mapmaking
User Generated Content - LUA
- Added function based on GetMapTRNFilename that returns the bzn file name. Added so LuaMission can load the correct scripts on maps that inherit terrain.
- Made SetPilotClass() able to clear the pilot class in a ship.
- Fixed incorrect usage of FormatConsoleMessage.
- LuaMission: Fixed crash in Pre* and ObjectKilled/SnipeEjected functions if the Lua script didn't return a valid value.
- LuaMission: Fixed inappropriate use of FormatConsoleMessage. User provided formatted string and no additional values given. AV if for instance %s is in that string.
- Fixed overflow in Lua Print.
- Fixed crash in Lua GetODFString, nullcheck first.
User Generated Content – Workshop Uploader Tool
- Uploader updated with new icon.
- Changed font names in mod examples to match the final font names.