Rebellion

Rob_G

Last Activity
Tue, Jun 6, 2017 8:20 AM
Posts Made
This user has made 11 posts.

Recent Posts

Posted 5 months ago

  Maybe probes need to cost more than they do?  Right now,  for a few bucks you can probe the whole map and see what's there.   


Rob

Posted 5 months ago

The missions where you need to defend 2 bases are virtually impossible to win on hard, let alone extreme difficulty.  


 Rob


Posted 5 months ago

 The flare is probably one thing that nobody ever uses.  I know I have never used it and there's just no point to it is there?


 Maybe replace it with a stealth cloak or 'reverse virus' where the enemy thinks you are one of them for a short period of time and stops shooting at you.  That might actually be handy as a medic when trying to rescue fallen teammates.


Rob

Posted 5 months ago

  I should clarify that it's only when you look at the left teammate screen and try to add someone as a friend from there that the screen no longer tracks with your head movement.  


Rob

Posted 6 months ago

The guys I play with, we always try to conserve lives so it's very seldom we have to restart.  So maybe that's why I only encountered it once.  It's actually frowned upon to use lives until the very end volcano.  


Rob

Posted 6 months ago

  There's another issue with tracking nobody has mentioned, but it's more of a software thing.  In multiplayer, when you are looking left and choose a player (triangle button), you have to then move your head even further left because the dialogue screen is presented as if your current view is centered when it's not.  So now you are looking far left to see the information which is quite uncomfortable.  I think is more of a PSVR issue than BZ, but it's annoying to have pop up screens not centered properly.  But, if the BZ devs can do something to fix or work around this, it would be great!  


Rob

Posted 6 months ago

 Oh btw, playing mostly hard and some extreme.


Rob


Posted 6 months ago

  I've been playing a lot of BZ PSVR and it's really an amazing game and well polished!  Everyone I have played with seems to really enjoy the game too.  So I thought I would offer some feedback on what I've seen so far.


 EMP is probably the most used special because it works against everything.  A well placed EMP5 can take down an entire swarm for example.  It can also halt the NEMESIS in its tracks.  I don't think anyone ever takes ROT on purpose, but perhaps we just haven't explored that yet.  VIRUS isn't very good because the hacked enemies 'appear' less capable against their own than they were against you.  Plus it just doesn't last long enough.  As soon as you VIRUS, you are killing the hacked enemies anyhow so they don't shoot you in the back when they revert.  Or your teammates kill them...  It doesn't work well.  So perhaps VIRUS needs to last longer to make it a viable choice over EMP?   Radar ping, it needs to recharge faster for anyone to consider using/keeping it.  Nobody uses it.


 Faster tanks could maybe be able to turn around a little faster?  


 Weapons and upgrades.  Are tank classes restricted somewhat to what loadout  they can have?  Sure you can buy an EMP for your recon tank, but maybe not the best EMP version?  


  I would love to see some more kind of environmental effects.  Does lava damage your tank?  Does ice make the tank slide more?  


 Certain turrets could be a bit stronger than others.  Yes they are quiet dangerous as is, but we usually don't have a problem taking them out.  There's not many of the pop up type and what makes them any more special? 

 

The aerial enemies seem to be nicely aggressive at first, but after a few (or one?) attack runs they seem to just fly around aimlessly and into buildings waiting to be shot down.


 Haptic feedback in the controller would be fun!


 We're having a great time playing though, keep up the great work guys!  Loving the game!


Rob  

  

 

 

 


 


    

 

 

 


Posted 6 months ago

 I only ran into this during one game I was not hosting.  During that game we were near the end on hard difficulty I believe.  About 3 times I had to finally had to respawn and each time the tank would not move.  I may have tried to rush the respawn immediately after going down the first time and perhaps that was a contributing factor?  


Rob

Posted 6 months ago

  I ran into a bug with the PS4VR version of BZ where during a multiplayer game, I used a life to respawn and when I got my new tank it would not move.  This happened a few times during the game.   The tank was subsequently taken down and once healed, it could move.


Rob

Rob_G
+1

Posted 6 months ago

  I just want to say kudos to Rebellion for making such a fabulous game for PSVR!  I was having a lot of fun just playing solo, but when I got  into multiplayer it just gets even better!  

 Battlezone simply rocks!


Rob