Rebellion

Bees [Admin]

Last Activity
Tue, Jul 18, 2017 3:46 PM
Posts Made
This user has made 29 posts.

Recent Posts

Bees

Administrator

+1

Posted 2 months ago

 Maybe try 'T-post tactical', as it has a lot of mil dots near the centre for this reason.

Bees

Administrator

Posted 2 months ago

Tagging on Authentic should now be fixed (there may be a slight delay for Xbox One). 

Thanks for reporting this bug!

Bees

Administrator

Posted 2 months ago

This post has been removed.

Bees

Administrator

Posted 3 months ago

 Thanks for the feedback, we'll pass it along to the dev team!

Bees

Administrator

Posted 3 months ago - edited 3 months ago by Bees

 We are aware of an issue with the latest patch not installing, which is causing problems with the multiplayer part of the game. We're working on this and will let you know when we have an update.


UPDATE: This should be working for everyone now. Please contact us at rebellion.co.uk/support if you are still having problems with it.

Bees

Administrator

Posted 4 months ago

If you're on Oculus Rift or HTC Vive, our devs are hosting Battlezone games!






Bees

Administrator

Posted 4 months ago

We're delighted to be bringing the experience to the HTC Vive and Oculus Rift, fully up-to-date with all the content we've been adding since launch - including Classic Mode, new weapons and new enemies.


Also a big thank you to all those who play-tested the beta, your input was incredibly valuable.


We're looking forward to seeing you all in-game, and if you have any issues please don't hesitate to contact us at rebellion.co.uk/support.




What's new since PSVR launch


  • New Difficulties, New Challenges

Battlezone now features a more lenient Beginner level and, for the experts, a gruelling Extreme level. Extreme is such a massive challenge that we reward those mighty enough to beat it with three new tank loadouts — though you’ll have to beat it three times total to earn each loadout! They are 100% worth it for advanced players who want a complete four-player team of tanks…


  • More Missions, New Environments

We’ve added new missions, maps, and events to the Battlezone campaign, filling out the campaign experience with more to see, more ways to challenge you and more difficult decisions! 


  • New Threat, A New Weapon

Look up to the skies you’ll see a new foe to take on — the Jet. This fighter plane may look a little light as it curves gracefully over the arena, but don’t end up on the wrong side of its machine gun!

To balance things we’ve also added a new weapon to your arsenal, and it’s a monster! You’ll now be able to equip the Railgun, a beast of a firearm that you have to charge up before letting rip with a big, single shot blast that can do some serious, serious damage.


  • Go Retro with Classic Mode

Separate to the main campaign, this mode answers a simple question: what would the original 1980 arcade Battlezone look like in VR? The answer is stunning green wireframe visuals, optional retro controls, online leaderboards, and generally a whole lot of awesome!


  • Exclusive to PC – better graphics! Oculus Touch compatibility!

The new PC version of Battlezone is optimized for Oculus and HTC Vive, offering new features such as ultra-high resolution textures, customisable  super-sampling, higher resolution shadow maps and Oculus Touch compatibility.



Bees

Administrator

Posted 4 months ago

t]We're delighted to be bringing the experience to the HTC Vive and Oculus Rift, fully up-to-date with all the content we've been adding since launch - including Classic Mode, new weapons and new enemies.


Also a big thank you to all those who play-tested the beta, your input was incredibly valuable.


We're looking forward to seeing you all in-game, and if you have any issues please don't hesitate to contact us at rebellion.co.uk/support.




What's new since PSVR launch


  • New Difficulties, New Challenges

Battlezone now features a more lenient Beginner level and, for the experts, a gruelling Extreme level. Extreme is such a massive challenge that we reward those mighty enough to beat it with three new tank loadouts — though you’ll have to beat it three times total to earn each loadout! They are 100% worth it for advanced players who want a complete four-player team of tanks…


  • More Missions, New Environments

We’ve added new missions, maps, and events to the Battlezone campaign, filling out the campaign experience with more to see, more ways to challenge you and more difficult decisions! 


  • New Threat, A New Weapon

Look up to the skies you’ll see a new foe to take on — the Jet. This fighter plane may look a little light as it curves gracefully over the arena, but don’t end up on the wrong side of its machine gun!

To balance things we’ve also added a new weapon to your arsenal, and it’s a monster! You’ll now be able to equip the Railgun, a beast of a firearm that you have to charge up before letting rip with a big, single shot blast that can do some serious, serious damage.


  • Go Retro with Classic Mode

Separate to the main campaign, this mode answers a simple question: what would the original 1980 arcade Battlezone look like in VR? The answer is stunning green wireframe visuals, optional retro controls, online leaderboards, and generally a whole lot of awesome!


  • Exclusive to PC – better graphics! Oculus Touch compatibility!

The new PC version of Battlezone is optimized for Oculus and HTC Vive, offering new features such as ultra-high resolution textures, customisable  super-sampling, higher resolution shadow maps and Oculus™ Touch compatibility.



Bees

Administrator

+2

Posted 5 months ago - edited 5 months ago by Bees

DEATHSTORM PT 1: INCEPTION

We start our mini-campaign, Deathstorm, with the first of 3 chapters - Inception - for both single-player and 2-player co-op.

Infiltrate the recently-bombarded Rocca sul Mare naval base in northern Italy to intercept a critical package being delivered into the country...

NIGHT FIGHTER EXPANSION PACK

Dominate the dark with 8 night-themed rifle skins, male and female ghillie characters for competitive MP and Survival modes, and 3 new weapons: the Mauser, OVP M1918 and silenced Nagant.

These packs are included in the Season Pass, or can be purchased separately.

FREE MP MODE AND MAP

In our first wave of free new content, we're introducing the 'Elimination' game mode. A 2-team mode for up to 12 players, this is last-team-standing with a twist - you can bring back fallen comrades by taking down your enemies. One kill can make all the difference.

We're also releasing our first free MP map, 'Night Woods'.


PATCH NOTES:

Patch 1.2 (PC)
Patch 1.04 (PS4)
Patch 1.04 (Xbox One)
Bees

Administrator

+1

Posted 5 months ago

New Content

  • Free Elimination multiplayer mode, available on all existing multiplayer maps.
  • Free Night Woods multiplayer map, supports all competitive modes including Elimination.
  • Support for Deathstorm Part: 1 Inception and Night Fighter Expansion Pack.
  • Updated Achievements.

 

Singleplayer

  • Applied various Steam controller fixes.
  • “Drop Down” added to keyboard bindings for remapping.
  • Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
  • Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
  • Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
  • Scope will no longer allow the player to see through various objects.
  • Fixed binocular reticule glitch in 3D.
  • Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
  • Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively.
  • AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
  • Applied various fixes for corrupt profiles.
  • Fixed issues with various challenges:

        - No Manual Reloading (Allagra Fortress)
        - No Tagging (various)
        - Melee Ace (Abrunza Monastery)

  • Fixed miscellaneous document on Giovi Fiorini Mansion.


Multiplayer

  • The server browser can now be sorted on any column.
  • The “Invite” button will now work when connected to dedicated servers.
  • Dedicated servers will now be included in matchmaking.
  • Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details.
  • Applied various dedicated server fixes.
  • Ensured Overwatch characters are restored right way round if starting from a save.
  • Players will be harder to tag through objects.
  • Applied various out-of-world and collision fixes to reduce exploits on all maps.

 

We’re still aware that a small number of people are still experiencing corrupt profile issues. To help us with fixing it, if you see a ‘corrupt save’ or ‘corrupt profile’ error on startup, could you immediately Alt-Tab out of the game and backup your save data to send to Customer Support.

http://www.rebellion.co.uk/support

Bees

Administrator

+2

Posted 5 months ago

New Content

  • Free Elimination multiplayer mode, available on all existing multiplayer maps.
  • Free Night Woods multiplayer map, supports all competitive modes including Elimination.
  • Support for Deathstorm Part: 1 Inception and Night Fighter Expansion Pack.
  • Updated Trophies

 

Singleplayer

  • Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
  • Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
  • Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
  • Scope will no longer allow the player to see through various objects.
  • Fixed binocular reticule glitch in 3D.
  • Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
  • AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
  • Applied various fixes for corrupt profiles.
  • Fixed issues with various challenges:

        - No Manual Reloading (Allagra Fortress)
        - No Tagging (various)
        - Melee Ace (Abrunza Monastery)

  • Fixed miscellaneous document on Giovi Fiorini Mansion.

 

Multiplayer

  • Ensured Overwatch characters are restored right way round if starting from a save.
  • Players will be harder to tag through objects.
  • Applied various out-of-world and collision fixes to reduce exploits on all maps.

Bees

Administrator

Posted 5 months ago

New Content

  • Free Elimination multiplayer mode, available on all existing multiplayer maps.
  • Free Night Woods multiplayer map, supports all competitive modes including Elimination.
  • Support for Deathstorm Part: 1 Inception and Night Fighter Expansion Pack.
  • Updated Achievements.

 

Singleplayer

  • Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle.
  • Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision.
  • Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model.
  • Scope will no longer allow the player to see through various objects.
  • Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts.
  • AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps.
  • Applied various fixes for corrupt profiles.
  • Fixed issues with various challenges:

        - No Manual Reloading (Allagra Fortress)
        - No Tagging (various)
        - Melee Ace (Abrunza Monastery)

  • Fixed miscellaneous document on Giovi Fiorini Mansion.

 

Multiplayer

  • Ensured Overwatch characters are restored right way round if starting from a save.
  • Players will be harder to tag through objects.
  • Applied various out-of-world and collision fixes to reduce exploits on all maps.